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Sunday, 15 April 2012

What is DLL HELL?

Posted on 19:32 by Unknown
DLL Hell refers to the set of problems caused when multiple applications attempt to share a common component like a dynamic-link library (DLL) or a Component Object Model (COM) class. In the most typical case, one application will install a new version of the shared component that is not backward compatible with the version already on the machine. Although the application that has just been installed works fine, existing applications that depended on a previous version of the shared component might no longer work.

In some cases, the cause of the problem is even more subtle. For example, consider the scenario where a user downloads a Microsoft ActiveX® control as a side effect of visiting some Web site. When the control is downloaded it will replace any existing versions of the control that were present on the machine. If an application that has been installed on the machine happens to use this control, it too might potentially stop working.

In many cases there is a significant delay before a user discovers that an application has stopped working. As a result, it is often difficult to remember when a change was made to the machine that could have affected the app. A user may remember installing something a week ago, but there is no obvious correlation between that installation and the behavior they are now seeing.

The reason for these issues is that version information about the different components of an application aren't recorded or enforced by the system. Also, changes made to the system on behalf of one application will typically affect all applications on the machine—building an application today that is completely isolated from changes is not easy.

One reason why it's hard to build an isolated application is that the current run-time environment typically allows the installation of only a single version of a component or an application. This restriction means that component authors must write their code in a way that remains backward compatible, otherwise they risk breaking existing applications when they install a new component. In practice, writing code that is forever backward compatible is extremely difficult, if not impossible. In .NET, the notion of side by side is core to the versioning story. Side by side is the ability to install and run multiple versions of the same component on the machine at the same time. With components that support side-by-side, authors aren't necessarily tied to maintaining strict backward compatibility because different applications are free to use different versions of a shared component.
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